COBRA is a self-initiated project I started early in 2014. The basic idea was to create a short animation of a CG creature with all the tools and 3D knowledge I had learned, and to learn new stuff at the same time.
I finished modelling, texturing and most of rendering in January and February, 2014. And worked on compositing and sound design bit by bit during the busy school sessions. I got some time to render everything out from After Effects until recently.
There are still some issues I couldn’t figure out during the process. But the project did help me a lot to learn and to practice.